This page features a curated selection of my long-form generative artworks. In my artistic exploration and practice, I am interested in the philosophical aspects of computation and the cognitive aspects of the mind. While new technologies emerge and fade rapidly, the overarching purpose — understanding ourselves and our place in the world — remains as crucial as ever. I find it fascinating how humanity invents and explores technological, ritualistic, and artistic tools to shape these questions and seek deeper understanding of our connections with others.
Modulo Space

Appearances: Genuary 2025 - an annual creative coding challenge
held in January, where artists and programmers generate daily works based on prompts to explore generative
art.
640 Editions / Tezos Blockchain / 2025
Modulo Space is a combination of a miniature voxel engine and a custom made contour-finder algorithm. It explores the conceptual limitations and graphical possibilities of orthogonal views, where parallel lines and intersections create repeating visual clusters within the computational space. The system's design seeks to create aesthetic value by removing unnecessary elements and keeping each component purely functional in the visual structure. In computing, the modulo operation returns the remainder when one number is divided by another, known as the modulus. Since computational space is built using numbers, these operations can be applied across multiple dimensions of the coordinate system. The resulting remainders create a variety of patterns along the different directions in the space. In addition to create, mint and collect a digital version for free, each artwork can be requested as a hand-signed, unique mechanical plotter drawing. Visit EditArt to find out how to get your physical artwork.
↑re-frame

Appearances: Remix the Archive - Shortlisted artwork of Combine24 generative art competition, organized by the Finnish National Gallery, 2024
Open Edition / Ethereum Blockchain (Base L2) / 2024
This generative artwork is using the copyright-free, CC0-licensed collection data of the Finnish National Gallery in its implementation. Two search queries are used while interacting with the database: landscape and still life. These concepts are historically entangled with artistic practice, where the author aims to interpret different psychological, emotional or other phenomena through the built and the natural environment. Working with collection data, it is not possible to show the physical artworks in their originality, thus re-frame takes an approach of turning computational space into a metaphysical environment by combining a landscape with a still life from different authors into new combinations, resulting in a hybrid, multidimensional area of outdoor, indoor, mental and associative locations.
↑gr1dflow

Appearances: Featured exhibition on Foundation, 2024, Creative Applications Network
Open Edition / Ethereum Blockchain (Base L2) / 2024
gr1dflow is a collection of artworks created through code, delving into the world of computational space. A visual grid system serves as the foundational architecture for the scenes where the depth of recursion and the grid alignment parameters are derived directly from blockchain specific metadata, like token id and the minting transaction hash on the chain. GLSL shaders are applied on the grid cells, enabling swift and seamless colour transitions using a set of manually chosen palettes. The gradients employed in this process are made using a technique called dithering, a method that can be found in retro video games, which allows for the display of a diverse visual appearance from a limited set of colours. The speed, dynamics, and density of movements can effectively communicate messages and evoke feelings that might be challenging, if not impossible, to express with words or static images. The work uses a noise function to reconfigure its grid alignment in smooth and organic ways. These changes can be experienced through a continuity of transitional flow: a constant flux of a dynamic system, with no explicit purpose, yet showing references to the aesthetic concepts above. This work is part of an ongoing artistic research on recursive ontologies.
↑m0-n0

Appearances: Tezos South Beach Miami (US), Adaptér Generative Kiosk, Budapest (H)
200 editions / Tezos Blockchain / 2023
m0-n0 is a realtime generative artwork, composed of deconstructed screen space. The process is based on a recursive noise function, that is altered by low-level manipulations of a fragment shader. The sound synthesis is closely related with the glitches and flaws of the unfolding image architecture. Each colour scheme activates a different set of sound generators and filter modules. The resulting composition is an audiovisual environment that slowly transforms its elements into a blend of auditive sensations and autonomous pixel configurations.
↑sh3ll

Appearances: Mirror.xyz publication with Highlight, Creative Applications Network
Open Edition / Ethereum Blockchain (Zora L2) / 2023
sh3ll is an audiovisual artwork created with code, algorithms and blockchain metadata. The visual structure is inspired by natural processes that can be replicated through computational methods. The sounds are generated on the fly, based on microsound synthesis. The colour palette is changing gradually, according to the iteration number of the minted token. Individual pieces belong to a larger colour transition that can be viewed over the whole series.
↑L-Poem

Appearances: MoneyLaB 13 - Krypto, NeMe, Limassol (Cyprus), Tezos Art Communities, Waiting to be Signed E63
256 Editions / Tezos Blockchain / 2023
Metapoetry.
Following the traditions of concrete poetry, cut-up methodology, typewriter art and conceptual experiments, this piece is transforming metadata of generative token #22568 into visual poetry. The image structure is built from a randomly selected iteration of L-Template by reading the available drawing instructions from its features and combining them with the name of its owner. The arrangement of the letters is based on this formula. This rule also becomes the title of the rendered piece, which can be seen on the bottom of the scene. The titles are supplemented with the names of the collectors, who become co-authors of the final composition. Where there is no registered fx-hash user name for the selected token, "anonymous collector" will be displayed instead as the author. Being an artwork that is built on the features of another token, L-Poem intends to be a meta-token, a quasi-tautological, entangled entity whose existence is ensured by the immutable ledger environment.
r3s0

Appearances: Optimism Foundation We Love the Art Contest Winner (Generative Art Category, 3rd tier), 2024
Open Edition / Ethereum Blockchain (Optimism L2) / 2024
r3s0 is a real-time generative artwork, investigating algorithmic latent space through shapes, colors and slowly transforming movements. As part of my investigation of GLSL fragment shaders, it is based on a recursive noise function that is converted into different combinations of binary pattern fills. The project started out as an experiment with gating tokens through the farcaster protocol: setting up access privileges for connected friends to mint the first iterations of r3s0 as a free gift. On one hand, r3so goes for invoking resonance in terms of the appearance of the artwork: it resembles the psychedelic graphic language of the 60s, early computer graphics and op-art through minimalistic, yet vivid visual alterations of the noise function. On the other hand, it is a community experiment, where members of a decentralized community vibe and resonate together: how such social activities might unfold in the digital space? Custom software, animation, no sound.
↑C-Life

Appearances: Adaptér Generative Kiosk, Budapest (H)
100 Editions / Ethereum Blockchain (Zora L2) / 2023
C-Life is an audiovisual artwork featuring abstract, generative landscapes. The visual setting comprises a light source and several vibrant cascading elements arranged in front of this radiant light. The gradual movement of these objects evokes the sensation of an opal-like glass surface, giving the impression that the display is melting due to the warmth emitted by the inner light.In the series, the palette of the landscapes gradually shifts from a small range of colors to a wider array of palette pool along the ids of the tokens. As more pieces are created in a single transaction batch, there's an increase in the speed and quantity of elements moving, resulting in a greater number of layers and sonic vibrations. The letter "C" pronounced as "sea" within the title encompasses all words that start with the letter "C". This compression allows for an expansive and limitless range of interpretations for the scene.
↑tur1ng

Appearances: Game No Game Exhibition of C3 Foundation, Deak 17 Gallery, Budapest (H), Space Exhibition, M21 Gallery, Pécs (H), Generative Art Systems, (Un)wavering Conviction E39
300 Editions / Tezos Blockchain / 2022
tur1ng consists of audible image architectures based on the principle of Turing machines. These systems are mathematical models of computation that manipulate symbols on a strip of tape according to a table of rules. The machine first writes a symbol in a cell on the tape, then either moves the tape one cell left or right, then, based on the observed symbol and the machine's own state in the table, either proceeds to another instruction or halts computation. In tur1ng, rules are stored as colors and the original tape cells are constructed from a two dimensional array. The sound unfolds as the algorithm proceeds: monitoring these binary songs requires being attentive to changes in the state or behavior of the system over time so that appropriate interventions or other process-related activities may be carried out. Another feature of listening algorithms is that it often has to be done as a background or secondary task or, perhaps, in parallel with one or more other primary tasks.
↑Dotwork

Appearances: Adaptér Generative Kiosk, Budapest (H), Waiting to be Signed E70
256 Editions / Tezos Blockchain / 2022
A Cellular Dice Piece.
Dice are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random numbers, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots (pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. In general, dice are often used when a decision is required to be outsourced from subjective human elements into an independent, objective environment. Dotwork is displaying different rules of elementary cellular automation in the shape of variable dice constellations.
moiré

Appearances: Waiting to be Signed E39
33 Editions / Tezos Blockchain / 2021
moiré is my genesis long-form generative artwork on the blockchain.
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© Agoston Nagy 2025